Server Authority
The server owns bet validation, RNG, settlement, and ledger writes.
A seeded animated drop game standard with peg path proof, multiplier buckets, replayable result history, and play-money payout flow.
The server owns bet validation, RNG, settlement, and ledger writes.
Every game has pre-round, bet, lock, animation, result, proof, and reset states.
Each round stores seed commitments, algorithm version, result JSON, and verification data.
Round history, bet history, payouts, and audit IDs are visible to players and admins.
Table limits, responsible-play state, and KYC restrictions are enforced before bet placement.
Reconnect and failed-state handling prevent lost bets or client-side settlement errors.
Before betting starts, the server publishes a hash of the secret server seed.
The server seed, client seed, and nonce create the round output through a documented algorithm.
After the round, the server reveals the seed so the result can be checked.
Players can open a proof page with round ID, seed hash, nonce, result, and game version.
Plinko can be prototyped as play-money animation now. Real-money deployment needs certified math/RNG, approved rules, payment gating, KYC, AML, and responsible-play enforcement.